Description
Download Chapter 1: Your LEGO BOOST Creative Toolbox
Check back for video instructions on the author’s site!
Download parts list
The LEGO BOOST kit lets younger builders create fun, multifunctional robots by combining bricks with code, but it doesn’t come with a manual. With the help of this complete guide to the LEGO BOOST set, you’ll be on your way to building and programming BOOST robots in no time.
You’ll begin your exploration by building a basic rover robot called MARIO to help you learn the fundamentals of the BOOST programming environment. Next, you’ll add features to your rover to control its movement and make it repeat actions and react to colors and sounds. Once you’ve learned some programming basics, you’ll learn how to program your robot to do things like follow lines on the ground, scan its environment to decide where to go, and even play darts. As final projects, you’ll create two complete robots: BrickPecker to help you organize your bricks and CYBOT, a robot that talks, shoots objects, and executes voice commands.
As you advance through the book, optional lessons aim to deepen your understanding of basic robotics concepts. Brain BOOSter sections let you dig into the math and engineering behind your builds while a host of experiments seek to test your skills and encourage you to do more with your robots. With countless illustrations, extensive explanations, and a wealth of coding examples to guide you, The LEGO BOOST Activity Book is sure to take you from beginning builder to robotics whiz and give your robot-building brain that needed boost!
DETAILS
November 2018, 272 pp.
ISBN-13: 978-1-59327-932-5
TABLE OF CONTENTS
Introduction
Part I: Programming Basics
Chapter 1: Your LEGO BOOST Creative Toolbox
Chapter 2: It’s Me, MARIO!
Chapter 3: Getting Around with Motor Blocks
Chapter 4: Moving your Robot Precisely
Chapter 5: Repeating Actions with Loops
Chapter 6: “Hi, I’m an explorer!”
Chapter 7: Detecting Colors
Part II: Intermediate Techniques
Chapter 8: A Line-Following Robot
Chapter 9: Following Walls
Chapter 10: A Voice-Activated Robot
Chapter 11: Taking a Look Around
Chapter 12: Playing Darts
Chapter 13: Building Techniques
Part III: BrickPecker
Chapter 14: BrickPecker, a Brick-Sorting Bird
Chapter 15: Programming BrickPecker
Part IV: CYBOT
Chapter 16: Building CYBOT
Chapter 17: Programming CYBOT
Experiment Answer Key
Index
AUTHOR BIO
Daniele Benedettelli is known worldwide for his original LEGO robots, including his Rubik’s Cube solvers and his humanoid robots. As a LEGO MINDSTORMS Community Partner (MCP), he helps to test and develop new MINDSTORMS products. He gives educational presentations and workshops on Information and Communications Technology around the world and teaches robotics at the high school level. Benedettelli holds a master’s degree in Robotics and Automation from the University of Siena in Italy.
REVIEWS
“It is hard to believe there is so much stuff in this one book, but there is. One way that happens is the subtle but measurable increase in format for this volume compared to other coding and STEM books by this and other publishers.”
—Greg Laden
“This book is the perfect way get more from LEGO BOOST Creative Toolbox.”
—BricksFanz